package br.fot.granola.oboe.graphics;

import br.fot.granola.oboe.util.Vector;

public class Node 
{
	public Scene parentScene;
	
	public Vector position = new Vector();
	public Vector rotation = new Vector();
	public Vector scale = new Vector(1);
	
	protected Backend backend;
	
	public Node( Backend backend )
	{
		if( backend == null ) backend = EmptyBackend.instance;
		this.backend = backend;
	}
	
	public Backend getBackend()
	{
		return backend;
	}
}
